diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-10-19 12:10:14 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-10-19 12:15:18 +0300 |
commit | 16882ca5356d5861e3266b99e9b2434e5cf49073 (patch) | |
tree | 9b52395e256e1f032f961c0798723707119e7dac /source/blender/windowmanager/intern/wm_toolsystem.c | |
parent | 3c30d3bcbd93da4e4cded76c3fc3a30152a43cb4 (diff) |
Image Space: make 'UV Edit' a separate mode
This is needed for splitting UV into its own editor, see: T54744
Diffstat (limited to 'source/blender/windowmanager/intern/wm_toolsystem.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_toolsystem.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_toolsystem.c b/source/blender/windowmanager/intern/wm_toolsystem.c index 5584fada329..e835ece0c6c 100644 --- a/source/blender/windowmanager/intern/wm_toolsystem.c +++ b/source/blender/windowmanager/intern/wm_toolsystem.c @@ -214,7 +214,7 @@ static void toolsystem_ref_link(bContext *C, WorkSpace *workspace, bToolRef *tre } } if ((tref->space_type == SPACE_IMAGE) && - (tref->mode == SI_MODE_VIEW)) + (tref->mode == SI_MODE_UV)) { /* Note that switching uv-sculpt boolean is a hack at the moment. * It would be best to make this either an operator or a higher level mode (like mesh-object sculpt mode). */ @@ -259,7 +259,7 @@ static void toolsystem_ref_link(bContext *C, WorkSpace *workspace, bToolRef *tre else { /* XXX, this part is weak, disables uv_sculpt when non uv-tool set. */ if ((tref->space_type == SPACE_IMAGE) && - (tref->mode == SI_MODE_VIEW)) + (tref->mode == SI_MODE_UV)) { Main *bmain = CTX_data_main(C); wmWindowManager *wm = bmain->wm.first; |