diff options
author | Ton Roosendaal <ton@blender.org> | 2011-06-04 21:03:46 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-06-04 21:03:46 +0400 |
commit | 88676349a473020937ba5f2637535bf5960059c9 (patch) | |
tree | cb02be5fea2f127b284430508fcab3de959c37d7 /source/blender/windowmanager/intern/wm_window.c | |
parent | 4a59928484b93a6c3876c0c8b065f6d313640804 (diff) |
Code holiday commit:
- fix: user pref, window title was reset to 'Blender' on tab usage
- Undo history menu back:
- name "Undo History"
- hotkey alt+ctrl+z (alt+apple+z for mac)
- works like 2.4x, only for global undo, editmode and particle edit.
- Menu scroll
- for small windows or screens, popup menus now allow to display
all items, using internal scrolling
- works with a timer, scrolling 10 items per second when mouse
is over the top or bottom arrow
- if menu is too big to display, it now draws to top or bottom,
based on largest available space.
- also works for hotkey driven pop up menus.
- User pref "DPI" follows widget/layout size
- widgets & headers now become bigger and smaller, to match
'dpi' font sizes. Works well to match UI to monitor size.
- note that icons can get fuzzy, we need better mipmaps for it
Diffstat (limited to 'source/blender/windowmanager/intern/wm_window.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_window.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 82fe42f2b42..9ee39132521 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -271,9 +271,11 @@ void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win) void wm_window_title(wmWindowManager *wm, wmWindow *win) { - /* handle the 'temp' window */ + /* handle the 'temp' window, only set title when not set before */ if(win->screen && win->screen->temp) { - GHOST_SetTitle(win->ghostwin, "Blender"); + char *title= GHOST_GetTitle(win->ghostwin); + if(title==NULL || title[0]==0) + GHOST_SetTitle(win->ghostwin, "Blender"); } else { |