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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-08-26 19:02:52 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-08-26 19:03:07 +0300 |
commit | 06a60fe9f70061cd28af3ffcbf075273225d54b2 (patch) | |
tree | e41af43e8cf05639a06ed4c6851994eb2474d42f /source/blender/windowmanager/intern/wm_window.c | |
parent | edb95b3fcbb907fe4b93fecf9e398f41113b3ee4 (diff) |
PyAPI: GPU: expose clip distances
Now you can get a shader that uses Clip Planes and set the number of
Clip Distanes with `gpu.state.clip_distances_set(value)`.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_window.c')
0 files changed, 0 insertions, 0 deletions