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authorClément Foucault <foucault.clem@gmail.com>2020-08-06 05:30:38 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-08 02:15:28 +0300
commit0ccf3f89d2e2389d433d1ab682ad04310a9b19ae (patch)
tree4670325763c47478f86f29de394e3de933943f1d /source/blender/windowmanager/intern/wm_window.c
parent0255f1e0225d2eebfd39a9c16d9be299857b9efc (diff)
GPU: Move ghost default framebuffer getter to context creation
Diffstat (limited to 'source/blender/windowmanager/intern/wm_window.c')
-rw-r--r--source/blender/windowmanager/intern/wm_window.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index e0dcd746aea..47afa343394 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -615,8 +615,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm,
if (ghostwin) {
GHOST_RectangleHandle bounds;
- GLuint default_fb = GHOST_GetDefaultOpenGLFramebuffer(ghostwin);
- win->gpuctx = GPU_context_create(default_fb);
+ win->gpuctx = GPU_context_create(ghostwin);
/* needed so we can detect the graphics card below */
GPU_init();