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author | Johnny Matthews <guitargeek> | 2021-08-04 06:14:03 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-08-04 06:14:03 +0300 |
commit | 0f455765907528ea9d6c15e9d224d81d507e51ad (patch) | |
tree | 7126ab14f23854afc121cea99d278736bc8396e5 /source/blender/windowmanager/intern/wm_window.c | |
parent | 26f1a5e2c8d705443ab51a608b5721b8f0178de3 (diff) |
Geometry Nodes: Curve Set Spline Type
This node sets the selected (or all) splines in curve to a chosen target
spline type. Poly, Bezier, and NURB splines can be converted to any of
the other types. This is meant to be a building block node, useful in
many procedural situations.
In the future the node could be optimized with multi-threading, or by
avoiding copying in many cases, either by retrieving the curve for write
access or by passing the raw vectors to the new splines where possible.
With edits from Hans Goudey (@HooglyBoogly)
Differential Revision: https://developer.blender.org/D12013
Diffstat (limited to 'source/blender/windowmanager/intern/wm_window.c')
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