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authorCampbell Barton <ideasman42@gmail.com>2015-05-08 00:25:39 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-05-08 00:25:39 +0300
commita077be36580e40af7ef3a84e8a52b8e90a61a0e5 (patch)
tree939dca8e6e6d7277f1ee70833cff3f0315bdea13 /source/blender/windowmanager/intern/wm_window.c
parente0109604319739e2bc62b7ecf868fea9e1192b60 (diff)
Cleanup: use r_* prefix for return args
Diffstat (limited to 'source/blender/windowmanager/intern/wm_window.c')
-rw-r--r--source/blender/windowmanager/intern/wm_window.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index d69cf3326b7..9bcbbabc87b 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -107,25 +107,25 @@ static struct WMInitStruct {
/* XXX this one should correctly check for apple top header...
* done for Cocoa : returns window contents (and not frame) max size*/
-void wm_get_screensize(int *width_r, int *height_r)
+void wm_get_screensize(int *r_width, int *r_height)
{
unsigned int uiwidth;
unsigned int uiheight;
GHOST_GetMainDisplayDimensions(g_system, &uiwidth, &uiheight);
- *width_r = uiwidth;
- *height_r = uiheight;
+ *r_width = uiwidth;
+ *r_height = uiheight;
}
/* size of all screens (desktop), useful since the mouse is bound by this */
-void wm_get_desktopsize(int *width_r, int *height_r)
+void wm_get_desktopsize(int *r_width, int *r_height)
{
unsigned int uiwidth;
unsigned int uiheight;
GHOST_GetAllDisplayDimensions(g_system, &uiwidth, &uiheight);
- *width_r = uiwidth;
- *height_r = uiheight;
+ *r_width = uiwidth;
+ *r_height = uiheight;
}
/* keeps offset and size within monitor bounds */
@@ -1404,10 +1404,10 @@ void WM_progress_clear(wmWindow *win)
/* ************************************ */
-void wm_window_get_position(wmWindow *win, int *posx_r, int *posy_r)
+void wm_window_get_position(wmWindow *win, int *r_pos_x, int *r_pos_y)
{
- *posx_r = win->posx;
- *posy_r = win->posy;
+ *r_pos_x = win->posx;
+ *r_pos_y = win->posy;
}
void wm_window_set_size(wmWindow *win, int width, int height)