diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-06-02 22:16:23 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-06-02 22:16:40 +0300 |
commit | 6c6c4da718c19443d2feef6fc8bde83cd37792a4 (patch) | |
tree | 2ba3f7da406cbbbde555024da0b592d0b330b4ba /source/blender/windowmanager/intern/wm_window.c | |
parent | bc6358a580081dfaf5e7711733c9cd9ba7b23eaa (diff) |
GPU: Fix texture being freed in threads without ogl context bound.
This is a dirty fix. A bit more cleaner approach would be to check if a
context is bound and delay the deletion only in this case.
Also we may want to do this orphan deletion at some other places than
wm_window_swap_buffers.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_window.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_window.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 28fb4f2e011..ca5f95909f8 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -85,6 +85,7 @@ #include "GPU_framebuffer.h" #include "GPU_init_exit.h" #include "GPU_immediate.h" +#include "GPU_texture.h" #include "BLF_api.h" #include "UI_resources.h" @@ -2023,6 +2024,7 @@ void wm_window_raise(wmWindow *win) void wm_window_swap_buffers(wmWindow *win) { + GPU_texture_delete_orphans(); /* XXX should be done elsewhere. */ GHOST_SwapWindowBuffers(win->ghostwin); } |