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authorClément Foucault <foucault.clem@gmail.com>2020-09-04 23:56:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-05 18:49:14 +0300
commitbac4606937514405641659d91a30bf3e6832cdf7 (patch)
tree740db8bff5e694c2e9f943f928e08030925d0fcf /source/blender/windowmanager/intern
parent7d4adbdfaba4f23b2adbf96f97ce18806aca31c8 (diff)
Cleanup: GPUTexture: Remove use of GPU_texture_create_nD
Use creation + update function instead.
Diffstat (limited to 'source/blender/windowmanager/intern')
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 67511d2b433..de4dffd6d07 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -2217,8 +2217,8 @@ static void radial_control_set_tex(RadialControl *rc)
rc->use_secondary_tex,
!ELEM(rc->subtype, PROP_NONE, PROP_PIXEL, PROP_DISTANCE)))) {
- rc->texture = GPU_texture_create_nD(
- ibuf->x, ibuf->y, 0, 2, ibuf->rect_float, GPU_R8, GPU_DATA_FLOAT, 0, false, NULL);
+ rc->texture = GPU_texture_create_2d(ibuf->x, ibuf->y, GPU_R8, ibuf->rect_float, NULL);
+
GPU_texture_filter_mode(rc->texture, true);
GPU_texture_swizzle_set(rc->texture, "111r");