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author | Julian Eisel <eiseljulian@gmail.com> | 2019-07-24 17:41:46 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2019-07-24 17:41:46 +0300 |
commit | 091cc94379a2976176f0ae93721cfb2239a60e55 (patch) | |
tree | 892d9884448b06ab476b987a68052b91ee7c0c03 /source/blender/windowmanager/intern | |
parent | fc31be5ab031a106bffe4f072dda0512d0e0f629 (diff) |
Use fixed lighting, don't make it rotate with view rotation
Diffstat (limited to 'source/blender/windowmanager/intern')
-rw-r--r-- | source/blender/windowmanager/intern/wm_xr.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_xr.c b/source/blender/windowmanager/intern/wm_xr.c index e27c83ad6ca..4f7d2430ba9 100644 --- a/source/blender/windowmanager/intern/wm_xr.c +++ b/source/blender/windowmanager/intern/wm_xr.c @@ -306,6 +306,8 @@ static GHOST_ContextHandle wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view glClear(GL_DEPTH_BUFFER_BIT); BKE_screen_view3d_shading_init(&shading); + shading.flag |= V3D_SHADING_WORLD_ORIENTATION; + shading.background_type = V3D_SHADING_BACKGROUND_WORLD; ED_view3d_draw_offscreen_simple(CTX_data_depsgraph(C), CTX_data_scene(C), &shading, |