diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-20 11:18:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-20 11:34:48 +0300 |
commit | 36773e35f6009693562330137435271922758b95 (patch) | |
tree | 955bdbe2382e28a9ff0cf10efc498c1780ef8f43 /source/blender/windowmanager/intern | |
parent | 98422c36abe0792ec44d3e0378faef4b2249940f (diff) |
Remove Armature Sketching & Retarget
While the feature is interesting, it's not much from what we can tell.
Retargeting is an important feature but needs
to fit in better with typical animation work-flows.
See: T52809
Diffstat (limited to 'source/blender/windowmanager/intern')
-rw-r--r-- | source/blender/windowmanager/intern/wm_init_exit.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index 0317c138e9c..3cf2575cfc7 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -434,11 +434,6 @@ void WM_exit_ext(bContext *C, const bool do_python) ED_undosys_type_free(); -// XXX -// BIF_GlobalReebFree(); -// BIF_freeRetarget(); - BIF_freeTemplates(C); - free_openrecent(); BKE_mball_cubeTable_free(); |