diff options
author | Julian Eisel <julian@blender.org> | 2021-10-26 21:25:19 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-10-26 21:30:51 +0300 |
commit | f81c514bd22a25b2c6951e506f64252e0f5e84bf (patch) | |
tree | 1113861df8300cb3c835defd9d72474ea5a06b7c /source/blender/windowmanager/intern | |
parent | 18ace3b541eec120ad75fa7bbbaa15d9fb9b6c12 (diff) |
Assets: Disable snap-dragging for linking object assets
The location of a linked object isn't editable, or at least it will be reset
when reloading the file. So the drag & drop shouldn't even pretend like this
would work, so disable the snapping of the object and the bounding-box to show
the snapped object location while dragging.
Diffstat (limited to 'source/blender/windowmanager/intern')
-rw-r--r-- | source/blender/windowmanager/intern/wm_dragdrop.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_dragdrop.c b/source/blender/windowmanager/intern/wm_dragdrop.c index 21f5925b037..638aca6c98e 100644 --- a/source/blender/windowmanager/intern/wm_dragdrop.c +++ b/source/blender/windowmanager/intern/wm_dragdrop.c @@ -577,6 +577,16 @@ ID *WM_drag_asset_id_import(wmDragAsset *asset_drag, const int flag_extra) return NULL; } +bool WM_drag_asset_will_import_linked(const wmDrag *drag) +{ + if (drag->type != WM_DRAG_ASSET) { + return false; + } + + const wmDragAsset *asset_drag = WM_drag_get_asset_data(drag, 0); + return asset_drag->import_type == FILE_ASSET_IMPORT_LINK; +} + /** * When dragging a local ID, return that. Otherwise, if dragging an asset-handle, link or append * that depending on what was chosen by the drag-box (currently append only in fact). |