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authorGermano <germano.costa@ig.com.br>2018-03-15 19:36:16 +0300
committerGermano <germano.costa@ig.com.br>2018-03-15 19:36:16 +0300
commitcca1e1b707c2d34244d3da87efcd78775c4eb048 (patch)
treeb19b8f1d60e5d2387aa77e69125e010d9de1ec35 /source/blender/windowmanager/message_bus
parent709ffd94eeca1f2f6f7e929128b5657665b2736c (diff)
UV/Image Editor: Optimize UV Drawing
Use batchs to store the entire buffer of loops before drawing. These batchs can be stored in the mesh draw cache later.
Diffstat (limited to 'source/blender/windowmanager/message_bus')
0 files changed, 0 insertions, 0 deletions