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authorJulian Eisel <julian@blender.org>2020-04-04 03:17:49 +0300
committerJulian Eisel <julian@blender.org>2020-04-04 19:55:24 +0300
commit505a19ed75b2829a561475ab4acc075b715a8499 (patch)
tree0890b0ab096ed963c55c9f976f293407f8c565c5 /source/blender/windowmanager/wm.h
parente455536943a862334a765fdef7edfd16b2e9b5b1 (diff)
Cleanup: Split up Window-Manager VR file (and related changes)
Splits up wm_xr.c into multiple files in their own folder: source/blender/windowmanager/xr. So this matches how the message bus and gizmo code have their own folder and files. This allows better structuring and should make the code scale better. I rather do this early on than to wait until we end up with a single, huge file. Also improves a bit how data is prepared and updated for drawing.
Diffstat (limited to 'source/blender/windowmanager/wm.h')
-rw-r--r--source/blender/windowmanager/wm.h12
1 files changed, 1 insertions, 11 deletions
diff --git a/source/blender/windowmanager/wm.h b/source/blender/windowmanager/wm.h
index 97403a0315a..e5df4a44bd4 100644
--- a/source/blender/windowmanager/wm.h
+++ b/source/blender/windowmanager/wm.h
@@ -96,14 +96,4 @@ void wm_stereo3d_set_cancel(bContext *C, wmOperator *op);
void wm_open_init_load_ui(wmOperator *op, bool use_prefs);
void wm_open_init_use_scripts(wmOperator *op, bool use_prefs);
-#ifdef WITH_XR_OPENXR
-typedef void (*wmXrSessionExitFn)(const wmXrData *xr_data);
-
-/* wm_xr.c */
-bool wm_xr_init(wmWindowManager *wm);
-void wm_xr_exit(wmWindowManager *wm);
-void wm_xr_session_toggle(wmWindowManager *wm, wmXrSessionExitFn session_exit_fn);
-bool wm_xr_events_handle(wmWindowManager *wm);
-#endif
-
-#endif /* __WM_H__ */
+#endif \ No newline at end of file