diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-02-13 20:09:58 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-02-13 22:02:31 +0300 |
commit | e9b1163162d78324c118d3649451e81644b1af03 (patch) | |
tree | eed298e1f49708960a548268a75a05e83da37a58 /source/blender/windowmanager/wm_draw.h | |
parent | afb213f876e32c2ecd12a159fad8d260f37b142a (diff) |
Code cleanup: stop using rectangle textures in window draw, simplify code.
Diffstat (limited to 'source/blender/windowmanager/wm_draw.h')
-rw-r--r-- | source/blender/windowmanager/wm_draw.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/windowmanager/wm_draw.h b/source/blender/windowmanager/wm_draw.h index 56dff304719..fa3d443e6ae 100644 --- a/source/blender/windowmanager/wm_draw.h +++ b/source/blender/windowmanager/wm_draw.h @@ -34,12 +34,8 @@ #include "GPU_glew.h" -#define USE_TEXTURE_RECTANGLE 1 - typedef struct wmDrawTriple { GLuint bind; - int x, y; - GLenum target; } wmDrawTriple; typedef struct wmDrawData { |