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authorTon Roosendaal <ton@blender.org>2008-12-09 18:59:43 +0300
committerTon Roosendaal <ton@blender.org>2008-12-09 18:59:43 +0300
commitb205ec4f18b704edc63f914cefc2d16b2784803a (patch)
tree11eff09eb1eeebf2e18e8fde759b1b673f00948c /source/blender/windowmanager/wm_event_system.h
parentb9e04c67dce1e808c06f67ec3ae43e763f67d46b (diff)
2.5
Area Manager: revised how an area subdivision gets managed. Originally the 'spacedata' would store regiondata too, but this already became impractical (like having view2d data in region is useful). So I left that part how it is. See new diagram: http://wiki.blender.org/index.php/BlenderDev/Blender2.5/AreaManager This means that regions in an Area define location/size or constraints for how they get arranged. The "RegionType" which is linked to this defines its functionality. For fun, test, and code validation: two temporary hotkeys added. SKEY: splits current region horizontally SHIFT+S: splits vertically Note - in outliner - that "context" sticks to the Area as whole, the region here only defines view. That's the purpose. :) For two outliners with different context you open 2 areas. Also note that dragging screen-edges shows the region-alignment type (split with percentage).
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