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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-06-23 22:47:56 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-06-23 22:47:56 +0400
commitf507428d1189b48ba66a4a7826cd5db178b383a1 (patch)
tree1e84574805835bec71b6d3e197e2100c36c037d5 /source/blender/windowmanager/wm_event_types.h
parent5b9059e2bd5be30500f7207ff4728f8cb1f4b2ff (diff)
Fix #22553: dragging number buttons would run update functions more often than
necessary due to the more accurate mouse move events that are useful for sculpting and painting (at least on Linux/X11, not sure about other platforms). If the update function takes a while to run, this in turn causes more mouse move events to be accumulated, making things even slower, .. going into a spiral of slower and slower redraws. As a solution I've added a INBETWEEN_MOUSEMOVE event next to MOUSEMOVE. A MOUSEMOVE event is automatically changed to INBETWEEN_MOUSEMOVE when a MOUSEMOVE event is added after it. This new event type is only handled by painting/sculpting operators, everything else can happily ignore it.
Diffstat (limited to 'source/blender/windowmanager/wm_event_types.h')
-rw-r--r--source/blender/windowmanager/wm_event_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h
index a93214e9a54..6cb3971bd21 100644
--- a/source/blender/windowmanager/wm_event_types.h
+++ b/source/blender/windowmanager/wm_event_types.h
@@ -70,6 +70,7 @@
/* mapped with userdef */
#define WHEELINMOUSE 0x00c
#define WHEELOUTMOUSE 0x00d
+#define INBETWEEN_MOUSEMOVE 0x011
/* SYSTEM : 0x01xx */