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authorJulian Eisel <julian@blender.org>2020-04-04 03:17:49 +0300
committerJulian Eisel <julian@blender.org>2020-04-04 19:55:24 +0300
commit505a19ed75b2829a561475ab4acc075b715a8499 (patch)
tree0890b0ab096ed963c55c9f976f293407f8c565c5 /source/blender/windowmanager/wm_surface.h
parente455536943a862334a765fdef7edfd16b2e9b5b1 (diff)
Cleanup: Split up Window-Manager VR file (and related changes)
Splits up wm_xr.c into multiple files in their own folder: source/blender/windowmanager/xr. So this matches how the message bus and gizmo code have their own folder and files. This allows better structuring and should make the code scale better. I rather do this early on than to wait until we end up with a single, huge file. Also improves a bit how data is prepared and updated for drawing.
Diffstat (limited to 'source/blender/windowmanager/wm_surface.h')
-rw-r--r--source/blender/windowmanager/wm_surface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/wm_surface.h b/source/blender/windowmanager/wm_surface.h
index 98d67c55619..e1b00ae1ade 100644
--- a/source/blender/windowmanager/wm_surface.h
+++ b/source/blender/windowmanager/wm_surface.h
@@ -46,7 +46,7 @@ void wm_surface_remove(wmSurface *surface);
void wm_surfaces_free(void);
/* Utils */
-void wm_surfaces_iter(struct bContext *C, void (*cb)(bContext *, wmSurface *));
+void wm_surfaces_iter(struct bContext *C, void (*cb)(struct bContext *, wmSurface *));
/* Drawing */
void wm_surface_make_drawable(wmSurface *surface);