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authorWouter <waterflames>2017-03-11 05:27:08 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-03-25 13:22:16 +0300
commitfe3fb236970ce30733381ad1ae8b89c55266c517 (patch)
treeb5f7e3c34d2f6ce36ae3d387755e64cdf6a911e5 /source/blender/windowmanager/wm_window.h
parent86730f1f352968e97519fda4250ee7683f1753f5 (diff)
Automatic DPI for all platforms, per monitor DPI for Windows.
For Windows 8.1 and X11 (Linux, BSD) now use the DPI specified by the operating system, which previously only worked on macOS. For Windows this is handled per monitor, for X11 this is based on Xft.dpi or xrandr --dpi. This should result in appropriate font and button sizes by default in most cases. The UI has been simplified to a single UI Scale factor relative to the automatic DPI, instead of two DPI and Virtual Pixel Size settings. There is forward and backwards compatibility for existing user preferences. Reviewed By: brecht, LazyDodo Differential Revision: https://developer.blender.org/D2539
Diffstat (limited to 'source/blender/windowmanager/wm_window.h')
-rw-r--r--source/blender/windowmanager/wm_window.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index c106f9d7851..f70ec6b47f6 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -63,8 +63,6 @@ void wm_window_swap_buffers (wmWindow *win);
void wm_window_set_swap_interval(wmWindow *win, int interval);
bool wm_window_get_swap_interval(wmWindow *win, int *intervalOut);
-float wm_window_pixelsize(wmWindow *win);
-
void wm_get_cursor_position (wmWindow *win, int *x, int *y);
void wm_cursor_position_from_ghost (wmWindow *win, int *x, int *y);
void wm_cursor_position_to_ghost (wmWindow *win, int *x, int *y);