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authorTon Roosendaal <ton@blender.org>2009-01-31 16:30:56 +0300
committerTon Roosendaal <ton@blender.org>2009-01-31 16:30:56 +0300
commit86a2a0f6947feab469a108eb7eb875fa5637d036 (patch)
treeff033132556d35991a488e6dc98807fa5b06b625 /source/blender/windowmanager/wm_window.h
parent607a56cb7a0e5a7fef2214d60a723dd67e8209ab (diff)
2.5
Edit Mesh: - Added back "Edge Shortest Path select" It now also does regular selection, more fun! It's mapped to CTRL+click now, and makes or clears selections between current and previously activated edge. Seam/Sharp/etc marking is a toolsetting mode still. These options cannot become properties easily, because the tool uses the properties of selected edge to clear... - Removed a whole bunch of G.f flags, related to mesh drawing. It's all now local in me->drawflags. Here's the list of removed old globals: G_DRAWEDGES G_DRAWFACES G_DRAWNORMALS G_DRAW_VNORMALS G_ALLEDGES G_HIDDENEDGES G_DRAWCREASES G_DRAWSEAMS G_DRAWSHARP G_DRAWBWEIGHTS G_DRAW_EDGELEN G_DRAW_FACEAREA G_DRAW_EDGEANG
Diffstat (limited to 'source/blender/windowmanager/wm_window.h')
-rw-r--r--source/blender/windowmanager/wm_window.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index 97b9f434982..86ceac9203e 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -58,7 +58,6 @@ void wm_window_testbreak (void);
int wm_window_duplicate_op (bContext *C, wmOperator *op);
int wm_window_rip_op (bContext *C, wmOperator *op, struct wmEvent *event);
int wm_window_fullscreen_toggle_op(bContext *C, wmOperator *op);
-int wm_exit_blender_op(bContext *C, wmOperator *op);
#endif /* WM_WINDOW_H */