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authorCampbell Barton <ideasman42@gmail.com>2009-06-14 00:58:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-14 00:58:43 +0400
commit646d4041e2c3461f4494be126172cf10472914b7 (patch)
tree413a687276b3893dd22b788824c14a077067ff74 /source/blender/windowmanager/wm_window.h
parent611e2f484c1d3c1c07abbe289a23623e714c700f (diff)
BGE events, not sure every event works as it should but keyboard looking and mouse focus seems to work ok.
Tested some basic logic brick blend files that use key input which run properly.
Diffstat (limited to 'source/blender/windowmanager/wm_window.h')
-rw-r--r--source/blender/windowmanager/wm_window.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index 7bf08617fb6..45fa9bf6cf7 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -40,6 +40,7 @@ void wm_window_free (bContext *C, wmWindow *win);
void wm_window_title (wmWindowManager *wm, wmWindow *win);
void wm_window_add_ghostwindows (wmWindowManager *wm);
void wm_window_process_events (const bContext *C);
+void wm_window_process_events_nosleep(const bContext *C);
void wm_window_make_drawable(bContext *C, wmWindow *win);