diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2022-10-30 00:41:21 +0300 |
---|---|---|
committer | Lukas Stockner <lukas.stockner@freenet.de> | 2022-10-30 01:14:59 +0300 |
commit | bc37e8d8399eef686b71341aa90eced9bc117786 (patch) | |
tree | 92e4af388150209df9bc44e2cba6f2f303aa7baf /source/blender/windowmanager/xr/intern/wm_xr_draw.c | |
parent | 552abb838c76d44a0d7d1226b59a1ab381e88386 (diff) | |
parent | d1d2f002c7caaf4ab457ec27bbc44666d7aac624 (diff) |
Merge remote-tracking branch 'origin/master' into principled-v2
Diffstat (limited to 'source/blender/windowmanager/xr/intern/wm_xr_draw.c')
-rw-r--r-- | source/blender/windowmanager/xr/intern/wm_xr_draw.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_draw.c b/source/blender/windowmanager/xr/intern/wm_xr_draw.c index 3b1acee2b99..6e32c5a0aae 100644 --- a/source/blender/windowmanager/xr/intern/wm_xr_draw.c +++ b/source/blender/windowmanager/xr/intern/wm_xr_draw.c @@ -213,9 +213,9 @@ static GPUBatch *wm_xr_controller_model_batch_create(GHOST_XrContextHandle xr_co GPUIndexBuf *ibo = NULL; if (model_data.count_indices > 0 && ((model_data.count_indices % 3) == 0)) { GPUIndexBufBuilder ibo_builder; - const unsigned int prim_len = model_data.count_indices / 3; + const uint prim_len = model_data.count_indices / 3; GPU_indexbuf_init(&ibo_builder, GPU_PRIM_TRIS, prim_len, model_data.count_vertices); - for (unsigned int i = 0; i < prim_len; ++i) { + for (uint i = 0; i < prim_len; ++i) { const uint32_t *idx = &model_data.indices[i * 3]; GPU_indexbuf_add_tri_verts(&ibo_builder, idx[0], idx[1], idx[2]); } @@ -261,8 +261,7 @@ static void wm_xr_controller_model_draw(const XrSessionSettings *settings, GPU_matrix_push(); GPU_matrix_mul(controller->grip_mat); - for (unsigned int component_idx = 0; component_idx < model_data.count_components; - ++component_idx) { + for (uint component_idx = 0; component_idx < model_data.count_components; ++component_idx) { const GHOST_XrControllerModelComponent *component = &model_data.components[component_idx]; GPU_matrix_push(); GPU_matrix_mul(component->transform); |