diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-08 13:48:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-08 13:49:36 +0300 |
commit | 6d72d3c862d321c5d7dfd10483c504e4fa50766f (patch) | |
tree | 52903be7ea210bdce3a1d4643f119b9be9e93f1f /source/blender/windowmanager | |
parent | 9d43ed521cd085b91decfcfe9a437a5faa317f14 (diff) |
Cleanup: abbreviate unsigned types (editors, wm)
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r-- | source/blender/windowmanager/intern/wm_operators.c | 6 | ||||
-rw-r--r-- | source/blender/windowmanager/intern/wm_playanim.c | 2 | ||||
-rw-r--r-- | source/blender/windowmanager/intern/wm_stereo.c | 12 |
3 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index d7210c4ee29..06e759f1d3f 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -2569,11 +2569,11 @@ static void radial_control_paint_tex(RadialControl *rc, float radius, float alph } Gwn_VertFormat *format = immVertexFormat(); - unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); if (rc->gltex) { - unsigned int texCoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint texCoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, rc->gltex); @@ -2701,7 +2701,7 @@ static void radial_control_paint_cursor(bContext *UNUSED(C), int x, int y, void RNA_property_float_get_array(&rc->col_ptr, rc->col_prop, col); Gwn_VertFormat *format = immVertexFormat(); - unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformColor3fvAlpha(col, 0.5f); diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c index ec9db1dd98e..ef7992dcb8c 100644 --- a/source/blender/windowmanager/intern/wm_playanim.c +++ b/source/blender/windowmanager/intern/wm_playanim.c @@ -371,7 +371,7 @@ static void playanim_toscreen(PlayState *ps, PlayAnimPict *picture, struct ImBuf gpuPushMatrix(); gpuLoadIdentity(); - unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformColor3ub(0, 255, 0); diff --git a/source/blender/windowmanager/intern/wm_stereo.c b/source/blender/windowmanager/intern/wm_stereo.c index 2c779ba9c7c..1e9f6d6231b 100644 --- a/source/blender/windowmanager/intern/wm_stereo.c +++ b/source/blender/windowmanager/intern/wm_stereo.c @@ -88,8 +88,8 @@ void wm_stereo3d_draw_interlace(wmWindow *win, ARegion *ar) float halfy = GLA_PIXEL_OFS / ar->winy; Gwn_VertFormat *format = immVertexFormat(); - unsigned int texcoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint texcoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); /* leave GL_TEXTURE0 as the latest active texture */ for (int view = 1; view >= 0; view--) { @@ -164,8 +164,8 @@ void wm_stereo3d_draw_sidebyside(wmWindow *win, int view) bool cross_eyed = (win->stereo3d_format->flag & S3D_SIDEBYSIDE_CROSSEYED) != 0; Gwn_VertFormat *format = immVertexFormat(); - unsigned int texcoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint texcoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_IMAGE); @@ -210,8 +210,8 @@ void wm_stereo3d_draw_sidebyside(wmWindow *win, int view) void wm_stereo3d_draw_topbottom(wmWindow *win, int view) { Gwn_VertFormat *format = immVertexFormat(); - unsigned int texcoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint texcoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_IMAGE); |