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authorPhilipp Oeser <info@graphics-engineer.com>2021-09-13 16:56:53 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2021-09-13 17:42:27 +0300
commit1bcdd1c54e6e9034af2ad1d78b30b891ac42a655 (patch)
treed5cdc3079b98e718f93c832060433943affb1fa0 /source/blender/windowmanager
parent503d79cd779f103cbea74eca390419e8c6fd2aad (diff)
Fix T91320: Support flipping sides in mesh bisect
Changing active side was introduced in {rB7ff6bfd1e0af} but was never working for tools/operators other than the sculpt line mask tool. While for most tools/operators this actually does not make sense, the bisect tool/operator can actually benefit from it. thx @campbellbarton for additional input! Maniphest Tasks: T91320 Differential Revision: https://developer.blender.org/D12473
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_gesture_ops.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture_ops.c b/source/blender/windowmanager/intern/wm_gesture_ops.c
index 0177e336121..788e4214ac7 100644
--- a/source/blender/windowmanager/intern/wm_gesture_ops.c
+++ b/source/blender/windowmanager/intern/wm_gesture_ops.c
@@ -954,8 +954,9 @@ int WM_gesture_straightline_modal(bContext *C, wmOperator *op, const wmEvent *ev
break;
}
case GESTURE_MODAL_FLIP: {
- /* Toggle snapping on/off. */
+ /* Toggle flipping on/off. */
gesture->use_flip = !gesture->use_flip;
+ gesture_straightline_apply(C, op);
break;
}
case GESTURE_MODAL_SELECT: {