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authorCampbell Barton <campbell@blender.org>2022-09-17 07:46:50 +0300
committerCampbell Barton <campbell@blender.org>2022-09-17 08:08:40 +0300
commitd9930d5fd0018fba9bd8bdda63cfd319c99c1884 (patch)
tree110632c65699eea1c9f953299915f76bbc5f1c3f /source/blender/windowmanager
parent5f6f2e106c1984e2b44580f2f45d513968f0ef29 (diff)
Cleanup: spelling, punctuation & repeated words in comments
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_files.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 9d6687eaa9c..6216cd87e70 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -1783,7 +1783,7 @@ static bool wm_file_write(bContext *C,
/* NOTE: Ideally we would call `WM_redraw_windows` here to remove any open menus.
* But we can crash if saving from a script, see T92704 & T97627.
* Just checking `!G.background && BLI_thread_is_main()` is not sufficient to fix this.
- * Additionally some some EGL configurations don't support reading the front-buffer
+ * Additionally some EGL configurations don't support reading the front-buffer
* immediately after drawing, see: T98462. In that case off-screen drawing is necessary. */
/* don't forget not to return without! */