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authorSergey Sharybin <sergey.vfx@gmail.com>2017-11-24 13:43:16 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-11-27 14:11:56 +0300
commit37fc23dd9e7738de7187e889f058cda845544ffb (patch)
treeb1423676fcc8f2cc07fdeb8125152e4d7d105b6a /source/blender/windowmanager
parentff9cf0664529db88bd2ea6e13dde6f002054c745 (diff)
Refactor view3d offscreen drawing to avoid having multiple boolean arguments
This is fully unreadable to have lots of boolean arguments scattered across the whole argument list. What does `false, true, true` mean in terms of behavior? Replace those with bitfield which has advantage of having more human readable meaning.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_files.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 2f6b18cfd3c..57f4219f23f 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -1029,14 +1029,14 @@ static ImBuf *blend_file_thumb(Scene *scene, bScreen *screen, BlendThumbnail **t
ibuf = ED_view3d_draw_offscreen_imbuf_simple(
scene, scene->camera,
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
- IB_rect, OB_SOLID, false, false, false, R_ALPHAPREMUL, 0, false, NULL,
+ IB_rect, OB_SOLID, V3D_OFSDRAW_NONE, R_ALPHAPREMUL, 0, NULL,
NULL, NULL, err_out);
}
else {
ibuf = ED_view3d_draw_offscreen_imbuf(
scene, v3d, ar,
BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
- IB_rect, false, R_ALPHAPREMUL, 0, false, NULL,
+ IB_rect, V3D_OFSDRAW_NONE, R_ALPHAPREMUL, 0, NULL,
NULL, NULL, err_out);
}