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authorCampbell Barton <ideasman42@gmail.com>2012-11-17 05:15:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-17 05:15:28 +0400
commit654ddfa4d2cbf2519c0bc4b187a259314e420e68 (patch)
tree6e871590d6b798f53ac80c25faaf596b9a45a6dc /source/blender/windowmanager
parentc3c14f862b552a1536c5f4deae7e68c14f1d6e92 (diff)
fix for 'Playanim' playing past the last frame of an animation. also print -s and -e in help message.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index fba45065fbe..008768dc18e 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -235,7 +235,7 @@ static void playanim_toscreen(PlayAnimPict *picture, struct ImBuf *ibuf, int fon
{
if (ibuf == NULL) {
- printf("no ibuf !\n");
+ printf("%s: no ibuf for picture '%s'\n", __func__, picture ? picture->name : "<NIL>");
return;
}
if (ibuf->rect == NULL && ibuf->rect_float) {