Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2013-08-29 22:45:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-29 22:45:04 +0400
commit07994d6f505622ca9c572064f54c9a53525f8662 (patch)
tree27bc213f43d2da05b028f4381da816329dc1eb1a /source/blender/windowmanager
parent973e317461c1c4541e04a742c18ca328dd48b35a (diff)
mesh bisect can now be defined with mouse input
(using cursor + numeric values was too clumsy for defining orientation). once the cut is done numeric input still works as before
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index fbb51702844..b52357a8f46 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -4256,6 +4256,7 @@ static void gesture_straightline_modal_keymap(wmKeyConfig *keyconf)
/* assign map to operators */
WM_modalkeymap_assign(keymap, "IMAGE_OT_sample_line");
WM_modalkeymap_assign(keymap, "PAINT_OT_weight_gradient");
+ WM_modalkeymap_assign(keymap, "MESH_OT_bisect");
}