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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-05-03 03:36:34 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-05-03 03:36:34 +0400 |
commit | 959a717d914c27d9b3f3030730bf4360ac3dcf1a (patch) | |
tree | aed329a5db7b46c582c8c7b057b7148732043ff6 /source/blender/windowmanager | |
parent | 893cd1b4fd13b3324f383363bebd466ba04b376e (diff) |
Fix #31250, #31248: wrong vertex normals after transform apply, collada import,
sculpt shape key switch. All cases that called this function needed parameter
only_face_normals set to false, so changed it now.
Also fixed wrong user count for imported mesh from collada and simplified
previous fix for tesselated faces to polygons conversion.
Diffstat (limited to 'source/blender/windowmanager')
0 files changed, 0 insertions, 0 deletions