diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-01 13:04:40 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-01 13:04:40 +0400 |
commit | 9811e847ca70cf277ef949c52918f24867fa0696 (patch) | |
tree | 319946570140a0e769d30c98dae60804d5495a09 /source/blender/windowmanager | |
parent | a199ae5368fa4a1de36f62dbb214a051b3fbe0c3 (diff) |
Fix #32209: Autosave ignores multires sculpting
Use a bit different fix, which gets active scene from context and
uses this scene to figure out active object instead of itterating
through all the objects.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r-- | source/blender/windowmanager/intern/wm_files.c | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index cb0f9c226b4..a90a1dfe43a 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -77,6 +77,7 @@ #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" +#include "BKE_multires.h" #include "BKE_packedFile.h" #include "BKE_report.h" #include "BKE_sound.h" @@ -930,6 +931,7 @@ void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(w wmEventHandler *handler; char filepath[FILE_MAX]; int fileflags; + Scene *scene = CTX_data_scene(C); WM_event_remove_timer(wm, NULL, wm->autosavetimer); @@ -942,7 +944,14 @@ void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(w } } } - + + if (scene) { + Object *ob = OBACT; + + if (ob && ob->mode & OB_MODE_SCULPT) + multires_force_update(ob); + } + wm_autosave_location(filepath); /* force save as regular blend file */ |