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authorCampbell Barton <ideasman42@gmail.com>2011-12-11 23:23:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-12-11 23:23:02 +0400
commitc280002879174e3f0fe5eb91501cfa0cc407358f (patch)
tree1211a97b48104077fb6ab0c96f571e4b4c84e292 /source/blender/windowmanager
parent4b66bd37485fe629d58cb66e582e21038ac99427 (diff)
fix [#29579] Redo brolken when jobs are running
changes * undo now checks screen jobs only, was checking all jobs before so a material preview could make an undo fail. now this is only limiteds for render/fluid bake/bake. * the redo UI is now disabled when screen operators run.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/WM_api.h1
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c11
2 files changed, 11 insertions, 1 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 2c0e22337c0..5bd95ac2106 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -206,6 +206,7 @@ void WM_operator_properties_gesture_border(struct wmOperatorType *ot, int exten
void WM_operator_properties_gesture_straightline(struct wmOperatorType *ot, int cursor);
void WM_operator_properties_select_all(struct wmOperatorType *ot);
+int WM_operator_check_ui_enabled(const struct bContext *C, const char *idname);
wmOperator *WM_operator_last_redo(const struct bContext *C);
/* MOVE THIS SOMEWHERE ELSE */
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index fa6521b3ec0..31d276fee01 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -907,6 +907,15 @@ int WM_operator_winactive(bContext *C)
return 1;
}
+/* return FALSE, if the UI should be disabled */
+int WM_operator_check_ui_enabled(const bContext *C, const char *idname)
+{
+ wmWindowManager *wm= CTX_wm_manager(C);
+ Scene *scene= CTX_data_scene(C);
+
+ return !(ED_undo_valid(C, idname)==0 || WM_jobs_test(wm, scene));
+}
+
wmOperator *WM_operator_last_redo(const bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
@@ -940,7 +949,7 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
uiBlockSetHandleFunc(block, ED_undo_operator_repeat_cb_evt, arg_op);
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, width, UI_UNIT_Y, style);
- if(ED_undo_valid(C, op->type->name)==0)
+ if (!WM_operator_check_ui_enabled(C, op->type->name))
uiLayoutSetEnabled(layout, 0);
if(op->type->flag & OPTYPE_MACRO) {