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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-07-08 01:44:31 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-07-08 01:54:05 +0300
commit7dc3ad22873e08de11172757066bb2b3a27f7203 (patch)
tree882ed23c0451f558f3b91c77359ca5fe4381eee8 /source/blender/windowmanager
parent1e217782617f3e57b989222995ce6b23e00e0eec (diff)
Fix T51889: new file or load factory settings results in broken UI.
Fix some cases that still assumed there to be a global DPI, instead of a per window DPI that needs to be set before reading U.dpi.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/WM_api.h1
-rw-r--r--source/blender/windowmanager/intern/wm_files.c2
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c2
-rw-r--r--source/blender/windowmanager/intern/wm_window.c17
4 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 492dec2cc10..60a39b24208 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -103,6 +103,7 @@ enum {
struct wmWindow *WM_window_open(struct bContext *C, const struct rcti *rect);
struct wmWindow *WM_window_open_temp(struct bContext *C, int x, int y, int sizex, int sizey, int type);
+void WM_window_set_dpi(wmWindow *win);
/* returns true if draw method is triple buffer */
bool WM_is_draw_triple(struct wmWindow *win);
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index ae0b687a21a..b4a6366fb4e 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -342,8 +342,6 @@ static void wm_init_userdef(bContext *C, const bool read_userdef_from_memory)
/* update tempdir from user preferences */
BKE_tempdir_init(U.tempdir);
-
- BKE_blender_userdef_refresh();
}
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 9bafe72d805..00a9976e8be 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -181,7 +181,7 @@ void WM_init(bContext *C, int argc, const char **argv)
ED_file_init(); /* for fsmenu */
ED_node_init_butfuncs();
- BLF_init(11, U.dpi); /* Please update source/gamengine/GamePlayer/GPG_ghost.cpp if you change this */
+ BLF_init(); /* Please update source/gamengine/GamePlayer/GPG_ghost.cpp if you change this */
BLT_lang_init();
/* Enforce loading the UI for the initial homefile */
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index de169881bc4..8afeb8e7b3d 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -375,7 +375,7 @@ void wm_window_title(wmWindowManager *wm, wmWindow *win)
}
}
-static void wm_window_set_dpi(wmWindow *win)
+void WM_window_set_dpi(wmWindow *win)
{
int auto_dpi = GHOST_GetDPIHint(win->ghostwin);
@@ -406,8 +406,10 @@ static void wm_window_set_dpi(wmWindow *win)
U.pixelsize = GHOST_GetNativePixelSize(win->ghostwin) * pixelsize;
U.dpi = dpi / pixelsize;
U.virtual_pixel = (pixelsize == 1) ? VIRTUAL_PIXEL_NATIVE : VIRTUAL_PIXEL_DOUBLE;
+ U.widget_unit = (U.pixelsize * U.dpi * 20 + 36) / 72;
- BKE_blender_userdef_refresh();
+ /* update font drawing */
+ BLF_default_dpi(U.pixelsize * U.dpi);
}
/* belongs to below */
@@ -483,7 +485,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm, const char *title, wm
}
/* needed here, because it's used before it reads userdef */
- wm_window_set_dpi(win);
+ WM_window_set_dpi(win);
wm_window_swap_buffers(win);
@@ -870,7 +872,7 @@ void wm_window_make_drawable(wmWindowManager *wm, wmWindow *win)
GHOST_ActivateWindowDrawingContext(win->ghostwin);
/* this can change per window */
- wm_window_set_dpi(win);
+ WM_window_set_dpi(win);
}
}
@@ -1070,7 +1072,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
WM_jobs_stop(wm, win->screen, NULL);
}
- wm_window_set_dpi(win);
+ WM_window_set_dpi(win);
/* win32: gives undefined window size when minimized */
if (state != GHOST_kWindowStateMinimized) {
@@ -1157,11 +1159,10 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
case GHOST_kEventWindowDPIHintChanged:
{
- wm_window_set_dpi(win);
+ WM_window_set_dpi(win);
/* font's are stored at each DPI level, without this we can easy load 100's of fonts */
BLF_cache_clear();
- BKE_blender_userdef_refresh();
WM_main_add_notifier(NC_WINDOW, NULL); /* full redraw */
WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL); /* refresh region sizes */
break;
@@ -1247,7 +1248,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
{
// only update if the actual pixel size changes
float prev_pixelsize = U.pixelsize;
- wm_window_set_dpi(win);
+ WM_window_set_dpi(win);
if (U.pixelsize != prev_pixelsize) {
// close all popups since they are positioned with the pixel