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authorClément Foucault <foucault.clem@gmail.com>2020-08-06 05:30:38 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-08 02:15:28 +0300
commit0ccf3f89d2e2389d433d1ab682ad04310a9b19ae (patch)
tree4670325763c47478f86f29de394e3de933943f1d /source/blender/windowmanager
parent0255f1e0225d2eebfd39a9c16d9be299857b9efc (diff)
GPU: Move ghost default framebuffer getter to context creation
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c3
-rw-r--r--source/blender/windowmanager/intern/wm_window.c3
2 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index d0a70596957..a0a21fadbbb 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -1293,8 +1293,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
// GHOST_ActivateWindowDrawingContext(g_WS.ghost_window);
/* initialize OpenGL immediate mode */
- GLuint default_fb = GHOST_GetDefaultOpenGLFramebuffer(g_WS.ghost_window);
- g_WS.gpu_context = GPU_context_create(default_fb);
+ g_WS.gpu_context = GPU_context_create(g_WS.ghost_window);
GPU_init();
immActivate();
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index e0dcd746aea..47afa343394 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -615,8 +615,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm,
if (ghostwin) {
GHOST_RectangleHandle bounds;
- GLuint default_fb = GHOST_GetDefaultOpenGLFramebuffer(ghostwin);
- win->gpuctx = GPU_context_create(default_fb);
+ win->gpuctx = GPU_context_create(ghostwin);
/* needed so we can detect the graphics card below */
GPU_init();