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authorCampbell Barton <ideasman42@gmail.com>2020-03-24 06:04:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-24 06:11:31 +0300
commit15b0c764808da1dec122c13849340ea84ff69716 (patch)
tree6206b8ab9373503833991e29942857aecd8c2c76 /source/blender/windowmanager
parentc46dcdf8871e7404516a234087cfc4bf4e2794d0 (diff)
UI: add Blender -> System menu
Include technical operators here so they're available when using menu-search.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 2ae71eb2490..853da714f76 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1675,7 +1675,7 @@ static int wm_operator_defaults_exec(bContext *C, wmOperator *op)
/* used by operator preset menu. pre-2.65 this was a 'Reset' button */
static void WM_OT_operator_defaults(wmOperatorType *ot)
{
- ot->name = "Restore Defaults";
+ ot->name = "Restore Operator Defaults";
ot->idname = "WM_OT_operator_defaults";
ot->description = "Set the active operator to its default values";