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authorHarley Acheson <harley.acheson@gmail.com>2021-11-13 20:39:18 +0300
committerHarley Acheson <harley.acheson@gmail.com>2021-11-13 20:39:18 +0300
commit73047c69ea803a35f3eb4082b5ccdc7d2c53514d (patch)
tree6ae8aaf0a693f2a0a983f3fedaca9aff971dc16c /source/blender/windowmanager
parente8a8bb67fcefa5e935214e1af1ec3da38465dda1 (diff)
BLF: Use Floats for Font Point Sizes
Allow the use of floating-point values for font point sizes, which allows greater precision and flexibility for text output. See D8960 for more information, details, and justification. Differential Revision: https://developer.blender.org/D8960 Reviewed by Campbell Barton
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index a41fa94e8c2..640fef82085 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -1570,7 +1570,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
/* initialize the font */
BLF_init();
ps.fontid = BLF_load_mono_default(false);
- BLF_size(ps.fontid, 11, 72);
+ BLF_size(ps.fontid, 11.0f, 72);
ps.ibufx = ibuf->x;
ps.ibufy = ibuf->y;