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author | Julian Eisel <julian@blender.org> | 2021-11-08 18:49:19 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-11-08 18:56:42 +0300 |
commit | ab7214ca2ef93c0827d2dbb1ecbdebca184996bf (patch) | |
tree | d537737a61c074dffbb3781fa1a8c6a0dffc8a63 /source/blender/windowmanager | |
parent | abab16f7c7fd4ef9abbb27ffbcdc67239df25b25 (diff) |
Fix performance issues with pose library sidebar and many poses
When the asset view in the sidebar of the pose library would contain
more than a few handful poses, interaction and animation playback
performance would be impacted considerably. This was because our icon
drawing scales image buffers using a rather slow method on the CPU.
This commit changes it so the asset icons are scaled using the GPU.
Note that this is a temporary change. I'd like all icon code to use
GPU-side scaling, see D13144. But such a change is too risky to do in
the release branch at this point, so this fix is specifically for the
3.0 release.
Diffstat (limited to 'source/blender/windowmanager')
0 files changed, 0 insertions, 0 deletions