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authorJulian Eisel <julian@blender.org>2021-11-08 18:49:19 +0300
committerJulian Eisel <julian@blender.org>2021-11-08 18:56:42 +0300
commitab7214ca2ef93c0827d2dbb1ecbdebca184996bf (patch)
treed537737a61c074dffbb3781fa1a8c6a0dffc8a63 /source/blender/windowmanager
parentabab16f7c7fd4ef9abbb27ffbcdc67239df25b25 (diff)
Fix performance issues with pose library sidebar and many poses
When the asset view in the sidebar of the pose library would contain more than a few handful poses, interaction and animation playback performance would be impacted considerably. This was because our icon drawing scales image buffers using a rather slow method on the CPU. This commit changes it so the asset icons are scaled using the GPU. Note that this is a temporary change. I'd like all icon code to use GPU-side scaling, see D13144. But such a change is too risky to do in the release branch at this point, so this fix is specifically for the 3.0 release.
Diffstat (limited to 'source/blender/windowmanager')
0 files changed, 0 insertions, 0 deletions