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authorCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
commit17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch)
tree8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/windowmanager
parentb62b923f544fa1df0aecd56f3568dd5185601306 (diff)
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_draw.c b/source/blender/windowmanager/xr/intern/wm_xr_draw.c
index 499ec136e03..cc4a7e41e82 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_draw.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_draw.c
@@ -129,7 +129,7 @@ void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata)
/* Some systems have drawing glitches without this. */
GPU_clear_depth(1.0f);
- /* Draws the view into the surface_data->viewport's framebuffers */
+ /* Draws the view into the surface_data->viewport's frame-buffers. */
ED_view3d_draw_offscreen_simple(draw_data->depsgraph,
draw_data->scene,
&settings->shading,