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authorSybren A. Stüvel <sybren@blender.org>2021-03-05 17:00:56 +0300
committerSybren A. Stüvel <sybren@blender.org>2021-03-05 17:11:40 +0300
commitfe35551df2d874d51073b1dc4a582a1962255949 (patch)
tree7926ab181119dc64510e99695d4ab3ab634a6fde /source/blender/windowmanager
parent0dd9a4a576452007da9d3f02a03499e50a8ddfae (diff)
Asset Browser Space API: add `activate_asset_by_id()` function
Add an RNA function `activate_asset_by_id(asset_id: ID, deferred: bool)` to the File Browser space type, which intended to be used to activate an asset's entry as identified by its `ID *`. Calling it changes the active asset, but only if the given ID can actually be found. The activation can be deferred (by passing `deferred=True`) until the next refresh operation has finished. This is necessary when an asset has just been added, as it will be loaded by the filebrowser in a background job. Reviewed By: Severin Differential Revision: https://developer.blender.org/D10549
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/WM_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index f12832faa45..084ca2d2df5 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -461,6 +461,7 @@ typedef struct wmNotifier {
#define NA_SELECTED 6
#define NA_ACTIVATED 7
#define NA_PAINTING 8
+#define NA_JOB_FINISHED 9
/* ************** Gesture Manager data ************** */