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authorSergey Sharybin <sergey.vfx@gmail.com>2014-01-27 13:41:16 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-01-27 13:42:46 +0400
commit1d12c3fd534b8307ac01f8f0eb6e0ee61c1bd6e4 (patch)
tree4ac7cd082b81ec63f840e7f55ac513e2cbe6016b /source/blender/windowmanager
parentbee6c1779e9337fbc0b34d9747b4aeb647b44cfa (diff)
Implement clipboard for mask splines
So now it's possible to copy-paste splines between layers. Implementation is pretty much straightforward and duplicates some logic which we've got in sequencer/tracking clipboards. Will work on a common routine for clipboards later, for now it's not so much crucial to have.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 5196b584816..e0ec9c994db 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -75,6 +75,7 @@
#include "BKE_sequencer.h" /* free seq clipboard */
#include "BKE_material.h" /* clear_matcopybuf */
#include "BKE_tracking.h" /* free tracking clipboard */
+#include "BKE_mask.h" /* free mask clipboard */
#include "RE_engine.h"
#include "RE_pipeline.h" /* RE_ free stuff */
@@ -449,6 +450,7 @@ void WM_exit_ext(bContext *C, const bool do_python)
BKE_sequencer_free_clipboard(); /* sequencer.c */
BKE_tracking_clipboard_free();
+ BKE_mask_clipboard_free();
#ifdef WITH_COMPOSITOR
COM_deinitialize();