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authorBastien Montagne <bastien@blender.org>2020-11-03 14:09:00 +0300
committerBastien Montagne <bastien@blender.org>2020-11-03 14:09:00 +0300
commitbc0a6b0400ceeda971384bd88014ea7eb6007ad0 (patch)
tree2e3bfdf0b76b6a57cf9ce7dcb0700a0c2923e533 /source/blender/windowmanager
parent5610ccdc080497042a24592432ade575e2fab489 (diff)
Fix T71759: Sculpt/Vertex/Weight Paint Brush Size Gets Undone After Undoing a Stroke.
Add code preserving scene's toolsettings accross undo. IDPointers are dealt with special care, we try to keep existing ones for some (like brushes) when possible. Note that this covers ToolSettings, Brushes and Palettes currently. I'm not especially happy about how this new code mixes with existing 'foreach_id' one, in particular in scene. But cannot think of a better, more generic way to do it currently. Maniphest Tasks: T71759 Differential Revision: https://developer.blender.org/D9311
Diffstat (limited to 'source/blender/windowmanager')
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