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authorAntonio Vazquez <blendergit@gmail.com>2019-08-30 15:19:07 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-08-30 15:26:39 +0300
commitd5d3dc418912863b172ef9f79f9991bb9d46bea8 (patch)
treed3aeb45c89025a1c5c0cabdf6ca4d3746115b848 /source/blender/windowmanager
parent4608220c9b3c0adfdab3cd6994d29c0ced748794 (diff)
GPencil: Use default material when slot material is empty
When a material slot is empty, the default material is used. The default color used is Gray to get a good contrast in dense scenes with dark and white background. Reviewers: brecht, dfelinto, mendio, pepeland Differential Revision: https://developer.blender.org/D5625
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 29cb02888ac..d08f4e236ee 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -524,6 +524,7 @@ void WM_exit_ex(bContext *C, const bool do_python)
BKE_addon_pref_type_free();
BKE_keyconfig_pref_type_free();
+ BKE_material_gpencil_default_free();
wm_operatortype_free();
wm_dropbox_free();