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author | Antonio Vazquez <blendergit@gmail.com> | 2019-08-30 15:19:07 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2019-08-30 15:26:39 +0300 |
commit | d5d3dc418912863b172ef9f79f9991bb9d46bea8 (patch) | |
tree | d3aeb45c89025a1c5c0cabdf6ca4d3746115b848 /source/blender/windowmanager | |
parent | 4608220c9b3c0adfdab3cd6994d29c0ced748794 (diff) |
GPencil: Use default material when slot material is empty
When a material slot is empty, the default material is used.
The default color used is Gray to get a good contrast in dense scenes with dark and white background.
Reviewers: brecht, dfelinto, mendio, pepeland
Differential Revision: https://developer.blender.org/D5625
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r-- | source/blender/windowmanager/intern/wm_init_exit.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index 29cb02888ac..d08f4e236ee 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -524,6 +524,7 @@ void WM_exit_ex(bContext *C, const bool do_python) BKE_addon_pref_type_free(); BKE_keyconfig_pref_type_free(); + BKE_material_gpencil_default_free(); wm_operatortype_free(); wm_dropbox_free(); |