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author | Omar Emara <mail@OmarEmara.dev> | 2022-09-09 15:32:58 +0300 |
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committer | Omar Emara <mail@OmarEmara.dev> | 2022-09-09 15:32:58 +0300 |
commit | f4e5a8654487ef8b66cf5fb2ca3f4d66cb207618 (patch) | |
tree | 08ebcb978e4cc88f900ac0aa4bc06453121be9cb /source/blender/windowmanager | |
parent | 03f33a6f237fba668d5caf900d9bdec73e366fef (diff) |
Realtime Compositor: Implement bokeh blur node
This patch implements the bokeh blur node for the realtime compositor.
The patch is still missing the Variable Size option because it depends
on the Levels node, which is yet to be implemented. In particular, it
requires the computation of global texture properties like the maximum
color.
Differential Revision: https://developer.blender.org/D15768
Reviewed By: Clement Foucault
Diffstat (limited to 'source/blender/windowmanager')
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