diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-07 19:01:14 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-08 17:02:19 +0300 |
commit | 20988ed5dcec977c641a29f2cc948d4bdb6f86cd (patch) | |
tree | 55615ab40db56e1ba5a5a55f7f78de540ee84926 /source/blender/windowmanager | |
parent | 3750dfaa0a23130f1fc5200b67443ce68fa4d930 (diff) |
Depsgraph: Move storage from single per-scene depsgraph to a hash storage
Depsgraph itself is still created fer the whole scene rather than for a
single layer, this is to be addressed next.
The storage for those dependency graphs is in scene, but now it is a hash
indexed by layer. In the future we can extend hash key to include extra
information (workspace? window?).
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r-- | source/blender/windowmanager/intern/wm_event_system.c | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index ba3dab60972..7701e501591 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -311,13 +311,8 @@ void wm_event_do_refresh_wm_and_depsgraph(bContext *C) /* XXX, hack so operators can enforce datamasks [#26482], gl render */ scene->customdata_mask |= scene->customdata_mask_modal; - for (SceneLayer *scene_layer = scene->render_layers.first; - scene_layer != NULL; - scene_layer = scene_layer->next) - { - Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, scene_layer, true); - BKE_scene_graph_update_tagged(bmain->eval_ctx, depsgraph, bmain, scene); - } + WorkSpace *workspace = WM_window_get_active_workspace(win); + BKE_workspace_update_tagged(bmain->eval_ctx, bmain, workspace, scene); } } |