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authorCampbell Barton <campbell@blender.org>2022-04-07 07:48:00 +0300
committerCampbell Barton <campbell@blender.org>2022-04-07 07:48:20 +0300
commit7cd6bda206800218da47ee35c53066a71d25ef22 (patch)
treedf68fcb19a3138c0820969de4928543b0551f881 /source/blender/windowmanager
parent792a481bee4352478f624927680e7aa0eaeb2267 (diff)
Cleanup: spelling in comments, minor reformatting changes
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/WM_types.h6
-rw-r--r--source/blender/windowmanager/wm_event_types.h2
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 5d341c479a7..11603b9e5f7 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -1156,12 +1156,12 @@ typedef struct wmDrag {
} wmDrag;
/**
- * Dropboxes are like keymaps, part of the screen/area/region definition.
+ * Drop-boxes are like key-maps, part of the screen/area/region definition.
* Allocation and free is on startup and exit.
*
* The operator is polled and invoked with the current context (#WM_OP_INVOKE_DEFAULT), there is no
- * way to override that (by design, since dropboxes should act on the exact mouse position). So the
- * drop-boxes are supposed to check the required area and region context in their poll.
+ * way to override that (by design, since drop-boxes should act on the exact mouse position).
+ * So the drop-boxes are supposed to check the required area and region context in their poll.
*/
typedef struct wmDropBox {
struct wmDropBox *next, *prev;
diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h
index 0a0fdfa769a..2d3624704d0 100644
--- a/source/blender/windowmanager/wm_event_types.h
+++ b/source/blender/windowmanager/wm_event_types.h
@@ -5,7 +5,7 @@
*/
/*
- * These define have its origin at sgi, where all device defines were written down in device.h.
+ * These define have its origin at SGI, where all device defines were written down in device.h.
* Blender copied the conventions quite some, and expanded it with internal new defines (ton)
*/