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authorJulian Eisel <julian@blender.org>2022-06-30 19:36:42 +0300
committerJulian Eisel <julian@blender.org>2022-06-30 19:38:44 +0300
commit65166e145b4d6292abc289b71894c53b25c186ba (patch)
tree707513038d00a964d7a400ac8e7e22251fffb02d /source/blender/windowmanager
parent66de653784ab06ccea46413de6b2f086b5a69d30 (diff)
Cleanup: Remove scene frame macros (`CFRA` et al.)
Removes the following macros for scene/render frame values: - `CFRA` - `SUBFRA` - `SFRA` - `EFRA` These macros don't add much, other than saving a few characters when typing. It's not immediately clear what they refer to, they just hide what they actually access. Just be explicit and clear about that. Plus these macros gave read and write access to the variables, so eyesores like this would be done (eyesore because it looks like assigning to a constant): ``` CFRA = some_frame_nbr; ``` Reviewed By: sergey Differential Revision: https://developer.blender.org/D15311
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
index 1c257424297..80876dfd798 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_target_props.c
@@ -343,7 +343,7 @@ void WM_gizmo_target_property_anim_autokey(bContext *C,
{
if (gz_prop->prop != NULL) {
Scene *scene = CTX_data_scene(C);
- const float cfra = (float)CFRA;
+ const float cfra = (float)scene->r.cfra;
const int index = gz_prop->index == -1 ? 0 : gz_prop->index;
ED_autokeyframe_property(C, scene, &gz_prop->ptr, gz_prop->prop, index, cfra, false);
}