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authorCampbell Barton <campbell@blender.org>2022-08-09 07:18:18 +0300
committerCampbell Barton <campbell@blender.org>2022-08-09 07:18:18 +0300
commitc7a7aee004d96d3502d8246d9bf78f34a6dd5a0b (patch)
tree1782c18ffd129f9ba6d9d201fe6dd91050cf1587 /source/blender/windowmanager
parenteab988c9f68c122b63ca5fd27bc251c1bb8a2da1 (diff)
Cleanup: use own username in code-comment tags
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c2
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c8
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c
index 4ecadbc5685..e165cb6b4f8 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_group.c
@@ -1053,7 +1053,7 @@ void WM_gizmomaptype_group_unlink(bContext *C,
WM_gizmomaptype_group_free(gzgt_ref);
}
- /* TODO(campbell): Gizmos may share key-maps, for now don't
+ /* TODO(@campbellbarton): Gizmos may share key-maps, for now don't
* remove however we could flag them as temporary/owned by the gizmo. */
#if 0
/* NOTE: we may want to keep this key-map for editing. */
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
index f5974a2176b..7213d21edb1 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
@@ -259,7 +259,7 @@ bool WM_gizmomap_minmax(const wmGizmoMap *gzmap,
* \param poll: Polling function for excluding gizmos.
* \param data: Custom data passed to \a poll
*
- * TODO(campbell): this uses unreliable order,
+ * TODO(@campbellbarton): this uses unreliable order,
* best we use an iterator function instead of a hash.
*/
static GHash *WM_gizmomap_gizmo_hash_new(const bContext *C,
@@ -430,9 +430,9 @@ static void gizmos_draw_list(const wmGizmoMap *gzmap, const bContext *C, ListBas
return;
}
- /* TODO(campbell): This will need it own shader probably?
+ /* TODO(@campbellbarton): This will need it own shader probably?
* Don't think it can be handled from that point though. */
- /* const bool use_lighting = (U.gizmo_flag & V3D_GIZMO_SHADED) != 0; */
+ // const bool use_lighting = (U.gizmo_flag & V3D_GIZMO_SHADED) != 0;
bool is_depth_prev = false;
@@ -501,7 +501,7 @@ static void gizmo_draw_select_3d_loop(const bContext *C,
bool *r_use_select_bias)
{
- /* TODO(campbell): this depends on depth buffer being written to,
+ /* TODO(@campbellbarton): this depends on depth buffer being written to,
* currently broken for the 3D view. */
bool is_depth_prev = false;
bool is_depth_skip_prev = false;