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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-16 17:10:19 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-16 18:16:42 +0300
commita8a89db9c8217a21cc8463fe6e113709bc79be67 (patch)
tree3e7fac626cff4d23d7670cea5d955a7974ee2e83 /source/blender/windowmanager
parent0a378b8ebce46acfec405ca1403b126989e124ef (diff)
Preferences: always do GPU accelerated mipmapping, remove preference.
This setting was added long ago to be cautious in case some GPUs did not support this propertly, no reason to have it anymore.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 2a99d06e9f9..134a1e31fce 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -187,7 +187,6 @@ void WM_init_opengl(Main *bmain)
GPU_set_mipmap(bmain, true);
GPU_set_linear_mipmap(true);
GPU_set_anisotropic(bmain, U.anisotropic_filter);
- GPU_set_gpu_mipmapping(bmain, U.use_gpu_mipmap);
GPU_pass_cache_init();