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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-24 17:39:26 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-24 17:39:26 +0300
commitd012c9d0f46f931bc308da3fd70d9d7d5b298bb3 (patch)
treea85a081b83277e74841aaa1def57f13003e16fff /source/blender/windowmanager
parentb6560d9fc16d74409c001bffc37a85ba1d224475 (diff)
Depsgraph: Remove residue of motion path optimization
This needs to be re-implemented in a new fashion, without touching global list of bases and become compatible with the new dependency graph. The idea to go here would be to create new dependency graph for motion path evaluation, bring a single object in there (which will pull all dependencies at a construction) and use that. Needs working copy-on-write first tho.
Diffstat (limited to 'source/blender/windowmanager')
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