diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-26 13:40:37 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-26 14:02:40 +0300 |
commit | ef96f36ee961e7f11556570da2b9cef0a08159f9 (patch) | |
tree | 2a6943daee3d11baa7f3a92a58eff72d48ea3609 /source/blender/windowmanager | |
parent | 654ee398ff0e37f4d5f5c4df96b1d521e4796de4 (diff) |
Move background images into the camera
This moves background images out of the 3D viewport,
to be used only as camera reference images.
For 3D viewport references,
background images can be used, see: D2827
Some work is still needed
(background option isn't working at the moment).
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r-- | source/blender/windowmanager/intern/wm_draw.c | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index f22769dde40..c6b25ff8079 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -34,6 +34,8 @@ #include <string.h> #include "DNA_listBase.h" +#include "DNA_object_types.h" +#include "DNA_camera_types.h" #include "DNA_screen_types.h" #include "DNA_windowmanager_types.h" #include "DNA_userdef_types.h" @@ -708,9 +710,12 @@ static void wm_method_draw_triple_multiview(bContext *C, wmWindow *win, eStereoV case SPACE_VIEW3D: { View3D *v3d = sa->spacedata.first; - BGpic *bgpic = v3d->bgpicbase.first; - v3d->multiview_eye = sview; - if (bgpic) bgpic->iuser.multiview_eye = sview; + if (v3d->camera && v3d->camera->type == OB_CAMERA) { + Camera *cam = v3d->camera->data; + CameraBGImage *bgpic = cam->bg_images.first; + v3d->multiview_eye = sview; + if (bgpic) bgpic->iuser.multiview_eye = sview; + } break; } case SPACE_NODE: |