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authorCampbell Barton <ideasman42@gmail.com>2012-11-27 03:18:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-27 03:18:04 +0400
commitf9e339ef005144ace447d686c4cecaa66f40cf1c (patch)
tree51b59de937a668e881f2cc0481becd04c66c92eb /source/blender/windowmanager
parentceed3ef640bb40e1232feeb409220fe19011bc43 (diff)
fix/workaround [#33281] script goes into not responding
scanfill remove-doubles pass assumes ordered edges (as with curves), otherwise it can hang. workaround this problem by skipping removing-doubles for mesh ngons, since this isnt such a common case as it is with curves and we can just not support it.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index b3ffb80243a..a80386e9860 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -255,7 +255,7 @@ static void draw_filled_lasso(wmGesture *gt)
if (sf_vert_first) {
const float zvec[3] = {0.0f, 0.0f, 1.0f};
BLI_scanfill_edge_add(&sf_ctx, sf_vert_first, sf_vert);
- BLI_scanfill_calc_ex(&sf_ctx, FALSE, zvec);
+ BLI_scanfill_calc_ex(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES, zvec);
glEnable(GL_BLEND);
glColor4f(1.0, 1.0, 1.0, 0.05);