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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-07-15 03:26:38 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-07-15 03:26:38 +0400
commit95fbf8342319baa202269d6f2674e482888761c7 (patch)
tree70fbb4fa91b2330bc33cbb57a6ef2a9fbfa67c08 /source/blender/yafray
parenta1fea54c185527a13aad3c3e5da81786fae3e13d (diff)
Apricot: GLSL
============= * Added options to disable lights, shaders, shadows, ramps, nodes and textures other than col/alpha for GLSL, in the Game menu. * These have python access too to switch them in game, but it doesn't work correct yet with display lists enabled. * Fix issue with light lagging behind, debug stats drawing in wrong color, and a number of other small fixes.
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